![]() But for the most part, the hit-and-run feature works well. There are the occasions where you’ll hit a wall, get a weird camera angle and simple have to give up the swing. Rather than clumsily thudding into the building, he’ll run along the wall, which makes moving through the city a lot more fluid. What works even better is Spider-Man’s reaction to walls when he hits them. ![]() If you tap it you’ll send a line out to the nearest building and “zip” yourself in any one direction, doing a mandatory mid-air Spidey twist. You simply hold R2 to throw out a web and swing away. ![]() Now that Activision has dropped the ball twice in recent memory, I was skeptical of Web of Shadows’ potential.įirst of all, Shaba Games has matched the swing mechanics of the previous game. ![]() Shaba Games impressed me with the ideas of an all new combat system married to the fun swing mechanics of the Treyarch helmed series. A few years later and I’m still waiting for that next great game featuring the web crawler. I’d be hard pressed to call it one of the greatest games of the last generation, but with confidence I can say it was one of the most fun. Despite redundant missions and a merely OK swing mechanic I spent many hours exploring NYC through the eyes of Peter Parker in Spider-Man 2. ![]()
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